Blog

Recap: Dead Meat Player Study

This spring, the Bristol Digital Game Lab, in collaboration with Meaning Machine, held playtests for Meaning Machine’s forthcoming “first-person talker” game, Dead Meat. Drawing upon the murder-mystery genre, Dead Meat deploys Game Conscious™ technology to allow players to

Postnatal Depression Game Update

In summer 2024, the Bristol Digital Game Lab co-directors Dr Michael Samuel and Dr Richard Cole, along with digital artist Dr Danny Bacchus, were awarded seed funding from the AHRC (Arts and Humanities Research Council) Narrative Technologies fund …

AI Tools for Games and XR Storytelling

Are you an early-mid career creative technologist, designer, or creative working in immersive media or the games industry? We invite you to join a workshop series organized by the AI Tools for Games and XR Storytelling project at the University

Announcement: We’re Developing a Game Concept!

We are overjoyed to announce that we have been awarded seed corn funding as part of the Narrative Technologies initiative to develop a proof of concept for a game exploring the complex topic of postnatal depression. 

According to the National

New Directions in Classics, Gaming, and Extended Reality

On 3rd – 4th June 2024, the Lab hosted a conference on New Directions in Classics, Gaming, and Extended Reality, organised by Dr Richard Cole (Lecturer in Digital Classics, University of Bristol) and generously sponsored by the  University