We are delighted to share details of several upcoming events hosted by the Bristol Digital Game Lab, as well as those where we are an organizing partner. We hope to see many of you there!
We’ll be kicking off the new academic year with two events:
How to Make the Most of the Video Games Research Framework
- Prof. Peter Etchells (Bath Spa University), who was involved in the drafting of the Framework. Peter will give a keynote overview, providing both a background to the Framework, as well as future aspirations for the sort of research it might encourage.
- Dr Tom Brock (Manchester Metropolitan University) will join the discussion as Chair of British DiGRA to share his perspective on the Framework.
Music and Sound in Games
Co-organised with Digital Scholarship @Oxford, this hybrid panel and roundtable on Tuesday 31 October, 12:00-16:00 focuses on the role of music in video games – what is unique about the composition of music for games? How does game music change as the technology behind video games evolves? How can music help a game to build its emotion, narrative, characterisation, and world? Find out from our panel of expert speakers from industry and academia, followed by a digital roundtable discussion, organised by the Bristol Digital Game Lab, with leading academics from the intersection of music with game and media studies, for an insight into the ongoing critical conversations around this fascinating topic. To sign up, visit DiSc’s event page.
Together with the Department of Classics and Ancient History at the University of Bristol, we are delighted to be hosting a research seminar on Tuesday 14 November by Dr Dunstan Lowe, Senior Lecturer in Latin Literature at the University of Kent, on “History is not the Past”: Videogame Design and The Ancient Mediterranean. The seminar will run from 15:30-16:50, Humanities Research Space (3/5 Woodland Road), and will be followed by a drinks reception. All welcome, no booking necessary. A summary of the talk can be found below.
‘Concept’ Game Jam
Theme: Exposing Algorithmic Bias
Where: Humanities Exhibition Gallery Space (7 Woodland Road)
When: Wednesday 29 November, 16:00-20:00
From education and health to financial services and facial recognition, algorithms have become key components in scaling decision making. The danger, of course, is they can embed and augment existing biases, or even generate new types of bias within complex systems. This danger is only amplified by the application of machine learning and AI. The aim of this condensed game jam is to think about how the mechanisms of gaming and play can expose these processes. For more about the inspiration behind the theme for this game jam, see Prof. Ed King’s Game-Jam-Intro.
If you would like to attend the jam, please complete our sign up form. The event is open to both University staff, students, and the wider public.
Pizza and drinks will be provided, thanks to the generous sponsorship of MyWorld.
If you have any questions about this event, please contact the organizer, Dr Richard Cole (email@example.com).
Antiquity Games Night
The Lab is delighted to be supporting Antiquity Games Night – a new monthly online meetup where scholars, students & designers play antiquity games together, organised by Dr Richard Cole (University of Bristol) and Alexander Vandewalle (University of Antwerp/Ghent University). Think: ‘reading group, but with games’. All you need to do is sign up to the Discord via https://discord.gg/h2XPtJfGut. The first event is on Monday 4 December, 18:00 UTC. The AGN team will be setting up co-op sessions of the free-to-play game Smite (2014). No experience required – only finishing the tutorial. We look forward to seeing you there!
Back by popular demand, our Festive Gaming event will return on Thursday 14 December, 17:00-20:00 (Humanities Research Space, 3-5 Woodland Road). Join us for a drink while we try out some of the most recent social games, as well as playtest others that have not yet been released. We’ll have games and presentations from the following fantastic lineup:
We’re also delighted to welcome back the student team who developed the board game Escape From Pompeii as part of their Classics and Ancient History degree in 2023. Sam and the team will be on hand to demo the latest version of Escape from Pompeii.
If you would like to attend, please sign up via Eventbrite.
Further events will follow in 2024