AI Tools for Games and XR Storytelling

Are you an early-mid career creative technologist, designer, or creative working in immersive media or the games industry? We invite you to join a workshop series organized by the AI Tools for Games and XR Storytelling project at the University of Bristol, which aims to bring together diverse talents to explore the possibilities and challenges of integrating AI into the creation of compelling game and XR stories.

Through the workshop series, participants will have the opportunity to hear from experts in the field and learn new AI tools. We will collaborate, share insights, and prototype in order to push the boundaries of how AI tools can be integrated into immersive storytelling and games. 

We are seeking a range of creatives from different backgrounds. This could include, but is not limited to: game design, narrative/experience design, programming, 3D modelling, sound design, interaction design, level design, and world building. If you feel you would have skills to bring to the workshop series, please fill out the expression of interest form below. 

This project is funded by University of Bristol’s AHRC Impact Accelerator Account. It is led by Dr. Harry Wilson in collaboration with Dr. Richard Cole and Dr. Sarah Campbell and co-organised with project partners Eirini Lampiri, Ruth Mariner and Play Well for Life.

Key Activities:

Ethics Panel: 21st November, 18:00-21:00
A deep dive into the ethical considerations of using AI in game and XR development. Focusing on safeguarding, ethics, accessibility, and inclusivity for smaller teams working with AI tools. This panel event is free and open to all. Sign up here!

AI Tools Workshop: 22nd–24th November
This hands-on, in-person workshop at the MyWorld facilities in Bristol will allow you to experiment with different AI-driven workflows. You’ll have the opportunity to play, build, and co-create using AI tools in areas such as:

  • AI language models for NPCs (Non-Playable Characters) and character generation
  • Asset/virtual environment modeling 
  • AI-based motion capture for character animation
  • Artistic AR trackers and physical asset integration
  • Discovering approaches to AI prompt engineering
  • AI for narrative design 

XR Game Jam: FEB 2025 (dates TBC)

Workshop participants will be invited to an XR Game Jam in early 2025, where they will collaborate in small teams and use the AI tools explored in our workshops to prototype narrative-based games and XR experiences around a given theme. This event will culminate in the creation of a Toolkit for responsible use of generative AI tools in games and XR storytelling.

How to Apply:

If you would like to attend the workshop series please apply by filling in this Google form. Deadline for applying: Friday 25 October 2024.

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